Friday, April 2, 2010

Uberlancer

Better Ingredients, Better Freelancer

Announcing the official launch of the UberLancer Project.

The UberLancer Project is a community collaboration to create the next version of Freelancer. The Project began a few years ago as an idea to bring the Freelancer communities and players together under one cause. That cause was to use the ideas and suggestions of the community to create a v2 mod for Freelancer. The original goals of the project remain, but we've expanded the agenda to include organizing into an entity that is capable of negotiating with Microsoft and the licensee's of Freelancer to either acquire the code, negotiate it's release as freeware, or if all else fails facilitate its release as a download available from Steam, Direct2Drive, etc. If it's the latter (Steam, etc.) we intend to secure permission to alter the code so multiplayer will point to a global server that the community controls. This will ensure that the multiplayer component (which has kept this game alive all these years), remains strong.

We will have a dev server, but will not be a general open server. We are also not a fansite or resource site for Freelancer. It's important to note this because we are not in competition with any server or site for players or membership. In fact, we strongly support sites and servers such as The-Starport, Discovery FL, etc.

We would like to invite the Freelancer community to join us at www.UberLancer.comto ask questions, make comments, and offer suggestions. We're also looking for folks who'd like to take an active role in the project, see here and here for more info. On the more creative side, we need people who are familiar with coding, server operations, technical writing, and last but not least: really really great ideas!

Join us today and help make this project a success!

http://www.uberlancer.com

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